

Change the Aspect Ratio (1.000 = full width)Īvec le preset par defaut (oldschool 4:3) :Īvec le preset inclus en option (original res étiré en 16:9) Stretch the display width using Horizontal_Overscan (133% = 16:9) Change the area width of the CRT effect with Left_Start and Right_Start sliders Remove the Bezel overlay (just uncheck) You can also stretch the display to 16:9 ratio without any ".lua" files using 4:3 presets (shader's "Overscan_X=133", "Use_bezel=0", "Left_Start=0" and "Right_Start=1920") "16-9" presets are set to be used with stretched ".lua" scripts in full 16:9 ratio (.lua files not included) "4-3" presets are set to give original 4:3 aspect ratio "orig" presets have a CRT effect resolution set to original 496x384 (true and full but not so nice.) "olds" presets have a CRT effect resolution set to oldschool 331x256 (wrong and missing dots but nice) Replace the preset "CRTGeomMOD.ini" by the one you want to use : Option "Auto Switch to Fullscreen" : OnĤ settings are included (defaut setting is oldschool 331x256 ratio 4:3) Emulator fullscreen resolution must be set to 1920x1080 (custom). Settings made for a resolution of 1920x1080 so : Tu penses que c'est possible de l'appliquer à l'émulateur m2emulator ou même Supermodel?Įn tout cas dommage que ça ne marche pas avec Game All RH. PS : Be careful because all your changes will be saved for next time! ) *Bottom Start : your desktop Height resolutionįor example with a 4K monitor (desktop resolution should be set to 3840 x 2160) : *Right Start : your desktop Width resolution *Video Size Y : your desktop Height resolution *Video Size X : your desktop Width resolution Turn off the effect by unchecking "GeomModCRT (CRTGeomMOD.fx)" in the list Enlarge the display using Horizontal & Vertical Overscan sliders Rotate the display 90☌CW for TATE games (use it instead of Demul "auto-rotate", an aspect ratio of 2.370 should be great ) ) Change the aspect ratio : 1.000 = full screen width (1.333 = 4/3 aspect on a 16/9 display) Remove the bezel overlay (just uncheck) If you want to change the setting push "home" key ingame (it will open the reshade menu) Demul Direct3D11 Graphics configuration must be as follow : Video plugin used must be gpuD3D11 (not the old one) Desktop resolution must be set to before launching Demul. The setting is made for a resolution of 1920x1080 so : => All games are now working without having to change anything in Demul configuration (Dreamcast/Naomi/Atomiswave/CV1000.)Ī small overscan can still be useful for a few games to match the full display (same problem without the shader) : Ok so as it still requested many times I made a new configuration for Demul and it's better than before and uses new gpuD3D11 plugin
